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The Legend of Zelda: Tears of the Kingdom

Originally onSwitch

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About this option

Statically recompiles the Switch 1.4.3 ARM64 code to C and then x86-64, replacing the Switch system and its NVN graphics API with the port's own implementations; shaders and textures are converted at build time.

The sequel to Breath of the Wild continues Link's open-world adventure in Hyrule, adding floating islands and aerial exploration high above the land. Recompiles the Switch build's ARM64 code ahead of time to x86-64 with a host runtime answering the console's system services and Vulkan rendering; supports game version 1.0.0 only and targets Windows alone.

Play on
Windows
Windows
Device & system
  • System · Windows 10
  • Chip · AVX2-capable CPU
Controls
  • Controller
  • Keyboard
  • Refer to the project documentation for input and device support.
Graphics & features
  • Vulkan renderer
Things to know
  • This review checked public documentation only; a full playthrough and all hardware configurations were not tested.
Evidence
Evidence · Checked 2026-10-30
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Evidence · Checked 2026-11-02
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