portgames.

UltraTears

The Legend of Zelda: Tears of the Kingdom

Statically recompiles the Switch 1.4.3 ARM64 code to C and then x86-64, replacing the Switch system and its NVN graphics API with the port's own implementations; shaders and textures are converted at build time.

Devices and controls

Windows

System
Windows 10
Chip
AVX2-capable CPU

Controls

  • Controller
  • Keyboard

Vulkan renderer

Build environment
Windows · Build tools
Python 3
Windows · Build tools
Clang
Sources
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A note on inclusion

Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.