portgames.

Super Smash Bros. Ultimate for iPhone and iPad

Super Smash Bros. Ultimate

An experimental native Apple silicon port of version 13.0.5 that rewrites the game code on your Mac and signs it into the app, with a Metal render path, an optional 4:3 iPad layout and controller adapters.

Devices and controls

iPadOS

High frame-rate output (60 FPS or above)

Build environment
iOS · Build tools
python3
Sources
Share runtime feedback

A note on inclusion

Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.