smo-recomp
Super Mario Odyssey
A static recompilation of the Switch 1.4.1 release into a native Windows x64 build: AArch64 code is lifted to C ahead of time, NVN graphics become Vulkan, and audio, saves and services are reimplemented without any CPU interpreter or JIT; the author measures 60 fps, but the project is still early and unfinished.
Devices and controls
Windows
- System
- Windows 10
- Requirement
- Vulkan 1.3
Vulkan renderer
Sources
A note on inclusion
Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.
