portgames.

OpenSmash-Ultimate

Super Smash Bros. Ultimate

Translates the Switch build's AArch64 code (13.0.4/13.0.5) to C and compiles a native Windows program with its own runtime replacing the system libraries and NVN on Vulkan, offering a one-click installer, in-game settings and fighters' scripts as readable C++ for modding. A native Linux path has completed a match on one CachyOS/RTX3080 PC; other Linux hardware remains unverified.

Devices and controls

Windows

System
Windows 10
Requirement
Vulkan 1.3

Vulkan renderer High frame-rate output (60 FPS or above)

Sources
Share runtime feedback

A note on inclusion

Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.