MKTrilogyN64Recomp
Mortal Kombat Trilogy
Compiles the fighters, stages and finishers of the first three Mortal Kombat games into one release, adding the secret character Chameleon and auto-combos as the capstone of the series' 2D era. Pairs a splat disassembly with N64Recomp/RSPRecomp to statically translate the N64 code to C, running on N64ModernRuntime with the RT64 renderer; Windows gets a one-click Setup.bat and the Linux build was verified through menus into real fights.
Sources & verification
- Repository update
- Editorial review
Games in this project
Mortal Kombat Trilogy
Compiles the fighters, stages and finishers of the first three Mortal Kombat games into one release, adding the secret character Chameleon and auto-combos as the capstone of the series' 2D era. Pairs a splat disassembly with N64Recomp/RSPRecomp to statically translate the N64 code to C, running on N64ModernRuntime with the RT64 renderer; Windows gets a one-click Setup.bat and the Linux build was verified through menus into real fights.
Linux
Support statedThis review checked public documentation only; a full playthrough and all hardware configurations were not tested.
- Game versions
- N64 美版 Rev 2(SHA-1 11f2488b…)
- Getting started
- Refer to the project documentation for setup, build and game-data preparation.
- Controls
- Refer to the project documentation for input and device support.
Information checked
Windows
Support statedThis review checked public documentation only; a full playthrough and all hardware configurations were not tested.
- Game versions
- N64 美版 Rev 2(SHA-1 11f2488b…)
- Getting started
- Refer to the project documentation for setup, build and game-data preparation.
- Controls
- Refer to the project documentation for input and device support.
Information checked
A note on inclusion
Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.
