The Legend of Zelda: Link's Awakening
Originally onGame Boy ColorSwitch
Play on
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| About this option | Listed in nxnative’s per-game profiles and compatibility gallery. Game code executes natively on Apple silicon, with graphics rebuilt through Metal. | A static recompilation of the Switch remake into native Windows, Apple-silicon macOS (Metal/MetalFX) and Linux (AppImage/Vulkan) builds, with a built-in randomizer and extensive options; the player supplies the v1.0.0 game files. | Statically recompiles the Game Boy Color ROM into native C and builds it as a Windows program; v0.1.0 plays from boot through dungeons. |
| Play on | iOSiPadOS | macOSWindowsLinux | Windows |
| Device & system | iOS
iPadOS
| macOS
Linux
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| Graphics & features | iOS
| Windows
Linux
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| Evidence | Visit projectView project → | Evidence · Checked 2026-10-30 | Evidence · Checked 2026-10-30 |
