The Legend of Zelda: Breath of the Wild
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| About this option | Listed in nxnative’s per-game profiles and compatibility gallery. Game code executes natively on Apple silicon, with graphics rebuilt through Metal. | Statically recompiles the Switch game's ARM64 code into C built on the phone, translating NVN graphics to Vulkan, with on-device game-code build, touch controls and driver selection. | Alpha 3 records early Shrine of Resurrection and Great Plateau gameplay with audio and saves; progression beyond the Plateau remains unverified, and Linux ARM64 has no real-device validation. |
| Play on | iOSiPadOS | Android | WindowsLinux |
| Device & system | iOS
iPadOS
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| Windows
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| Controls | Linux
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| Graphics & features | iOS
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| Windows
Linux
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| Evidence | Visit projectView project → | Evidence · Checked 2026-10-30 | Evidence · Checked 2026-10-30 |
