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Command & Conquer: Generals — Zero Hour

Originally onPC

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A native port of Command & Conquer: Generals – Zero Hour that compiles the real 2003 engine for Apple Silicon Macs, iPhone, and iPad, rendering DirectX 8 via DXVK/MoltenVK to Metal, with RTS touch controls (tap-select, drag-box, pinch zoom).

This project is an Android (arm64) port of Command & Conquer: Generals — Zero Hour that runs the original PC engine natively via GeneralsX, SDL3, and DXVK-to-Vulkan, with a custom multi-touch control scheme.

A native Android port of the PC real-time strategy expansion's engine, rebuilt for the dual-screen AYN Thor handheld with gamepad controls, touch input and a bottom-screen command and production UI.

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iOSiPadOSmacOS
Android
Android
Device & system
  • System · Android 13
Controls
  • Keyboard / mouse
  • Controller
Graphics & features

iOS

  • Vulkan renderer
  • Vulkan renderer
  • Bundled launcher
Evidence
Evidence · Checked 2026-10-30
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Evidence · Checked 2026-10-30
Visit projectView project →
Evidence · Checked 2026-10-30
Visit projectView project →