portgames.

ror2-silicon-macos

Risk of Rain 2

Builds Risk of Rain 2 into a native Apple silicon Mac app on Unity's macOS player with shaders converted to Metal, without Wine, CrossOver or Rosetta.

Devices and controls

macOS

System
macOS 12 or newer
Chip
Apple Silicon
Requirement
Metal

Bundled launcher High frame-rate output (60 FPS or above) Direct3D 11 renderer

Build environment
macOS · Build tools
xcode
macOS · Build tools
cmake
Sources
Share runtime feedback

A note on inclusion

Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.