portgames.

Pinyon Shift

Forza Horizon

Ahead-of-time recompilation of the Xbox 360 release through ShiftGlue, a ReXGlue fork, running natively on Windows, Linux/Steam Deck and Apple-silicon macOS with 60/120 fps, up to 4x internal resolution, DLC import and a built-in trainer; the Android build remains a developer alpha.

Devices and controls

Linux

High frame-rate output (60 FPS or above) Bundled launcher

macOS

System
macOS 13 or newer
Chip
Apple Silicon

Vulkan renderer Bundled launcher

Sources
Share runtime feedback

A note on inclusion

Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.