P.T. for iOS
P.T.
playable teaser, derived from LoreanXavier's pt-pc, running ahead-of-time C++ with no CPU JIT and rendering through Vulkan/MoltenVK with optional MetalFX upscaling.
Devices and controls
iOS
- Requirement
- Metal
- Controller
MetalFX upscaling Vulkan renderer
Sources
A note on inclusion
Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.
