Kult PC Port
Kult: The Temple of Flying Saucers
A 1989 science-fiction adventure set in a world of temples and flying saucers, driven by puzzle-solving. Wraps the verified C reconstruction of the Atari ST game in a new SDL3 PC backend so the same code runs on Windows, Linux and macOS, adding Spanish/Catalan packs and save states.
Before you begin
Windows 10+ x64, Linux x86_64 or macOS 11+ (one universal build for Intel and Apple silicon).
Sources & verification
- Repository update
- Editorial review
Games in this project
Kult: The Temple of Flying Saucers
A 1989 science-fiction adventure set in a world of temples and flying saucers, driven by puzzle-solving. Wraps the verified C reconstruction of the Atari ST game in a new SDL3 PC backend so the same code runs on Windows, Linux and macOS, adding Spanish/Catalan packs and save states.
Linux
Support statedThis review checked public documentation only; a full playthrough and all hardware configurations were not tested.
- Game versions
- Atari ST 版(Kult.STX)
- Requirements
- Windows 10+ x64, Linux x86_64 or macOS 11+ (one universal build for Intel and Apple silicon).
- Getting started
- Refer to the project documentation for setup, build and game-data preparation.
- Controls
- Refer to the project documentation for input and device support.
Information checked
macOS
Support statedThis review checked public documentation only; a full playthrough and all hardware configurations were not tested.
- Game versions
- Atari ST 版(Kult.STX)
- Requirements
- Windows 10+ x64, Linux x86_64 or macOS 11+ (one universal build for Intel and Apple silicon).
- Getting started
- Refer to the project documentation for setup, build and game-data preparation.
- Controls
- Refer to the project documentation for input and device support.
Information checked
Windows
Support statedThis review checked public documentation only; a full playthrough and all hardware configurations were not tested.
- Game versions
- Atari ST 版(Kult.STX)
- Requirements
- Windows 10+ x64, Linux x86_64 or macOS 11+ (one universal build for Intel and Apple silicon).
- Getting started
- Refer to the project documentation for setup, build and game-data preparation.
- Controls
- Refer to the project documentation for input and device support.
Information checked
A note on inclusion
Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.