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bo2-360-nx

Call of Duty: Black Ops II

A near-future shooter with a branching, non-linear campaign plus multiplayer and Zombies modes. Translates the Xbox 360 PowerPC code to C++ ahead of time and compiles it both for the Switch's ARM cores and for x86-64 PCs; shaders are converted from your own disc at build time, a bespoke runtime handles system calls, and the two platforms can cross-play.

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Games in this project

Call of Duty: Black Ops II

A near-future shooter with a branching, non-linear campaign plus multiplayer and Zombies modes. Translates the Xbox 360 PowerPC code to C++ ahead of time and compiles it both for the Switch's ARM cores and for x86-64 PCs; shaders are converted from your own disc at build time, a bespoke runtime handles system calls, and the two platforms can cross-play.

Windows

Support stated

This review checked public documentation only; a full playthrough and all hardware configurations were not tested.

Game versions
Xbox 360 版 + Title Update 18(必需)
Getting started
Refer to the project documentation for setup, build and game-data preparation.
Controls
Refer to the project documentation for input and device support.

Information checked

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A note on inclusion

Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.