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Azura

Gears of War 3

The conclusion of the trilogy, following Marcus Fenix and Delta Squad as they seek a last hope amid the Lambent plague and civil war. Translates the Xbox 360 PowerPC code ahead of time to C++ with the ReXGlue SDK into an ordinary native executable; macOS draws through a bespoke Metal back end, Linux and Windows through Vulkan, and a launcher on all three builds and updates the game.

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Games in this project

Gears of War 3

The conclusion of the trilogy, following Marcus Fenix and Delta Squad as they seek a last hope amid the Lambent plague and civil war. Translates the Xbox 360 PowerPC code ahead of time to C++ with the ReXGlue SDK into an ordinary native executable; macOS draws through a bespoke Metal back end, Linux and Windows through Vulkan, and a launcher on all three builds and updates the game.

Linux

Support stated

This review checked public documentation only; a full playthrough and all hardware configurations were not tested.

Game versions
Xbox 360 自备游戏(按 default.xex 的 SHA-256 识别版本)
Getting started
Refer to the project documentation for setup, build and game-data preparation.
Controls
Refer to the project documentation for input and device support.

Information checked

macOS

Support stated

This review checked public documentation only; a full playthrough and all hardware configurations were not tested.

Game versions
Xbox 360 自备游戏(按 default.xex 的 SHA-256 识别版本)
Getting started
Refer to the project documentation for setup, build and game-data preparation.
Controls
Refer to the project documentation for input and device support.

Information checked

Windows

Support stated

This review checked public documentation only; a full playthrough and all hardware configurations were not tested.

Game versions
Xbox 360 自备游戏(按 default.xex 的 SHA-256 识别版本)
Getting started
Refer to the project documentation for setup, build and game-data preparation.
Controls
Refer to the project documentation for input and device support.

Information checked

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A note on inclusion

Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.