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Wipeout Pure: Recompiled

Wipeout Pure

Recompiles Wipeout Pure's PSP MIPS code ahead of time into C++ on the PortableKit/PSPRecomp framework, drawing through Metal on macOS and Vulkan on Windows, with builds for Apple Silicon Macs and Windows.

Sources checked

Devices and controls

Windows

Vulkan renderer High frame-rate output (60 FPS or above) Ultrawide support

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A note on inclusion

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