portgames.

All-Stars Port

PlayStation All-Stars Battle Royale

Translates the PS3 PPU and SPU code to C with a ps3recomp fork, pairing it with a console-library replacement layer that forwards graphics to Direct3D 12.

Sources checked

Devices and controls

Windows

System
Windows 10
Requirement
Direct3D 12

Direct3D 12 renderer

Build environment
Windows · Build tools
Visual Studio
Windows · Build tools
Python 3
Windows · Build tools
clang
Windows · Build tools
CMake
Windows · Build tools
Ninja
Sources
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A note on inclusion

Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.