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mh3u-port

Monster Hunter 3 Ultimate

Translates the US Wii U PowerPC code to C ahead of time and compiles it locally, running against a Rust runtime that replaces the Wii U system libraries, with wgpu for graphics.

Sources checked

Devices and controls

Build environment
Linux · Build tools
rustup
Linux · Build tools
clang
Linux · Build tools
cargo
Windows · Build tools
Rustup
Windows · Build tools
MinGW
Windows · Build tools
clang
Sources
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A note on inclusion

Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.