portgames.

OceanTriRecomp

Monster Hunter Tri

Static recompiles the Wii release (PAL RMHP08) into a native Windows x64 program, translating the PowerPC code to C++ ahead of time and drawing through Aurora plus ANGLE on Vulkan or OpenGL ES, with an in-game MH3UI settings menu.

Sources checked

Devices and controls

Windows

Vulkan renderer OpenGL renderer High frame-rate output (60 FPS or above)

Build environment
Windows · Build tools
Visual Studio 2022
Windows · Build tools
Clang
Windows · Build tools
CMake
Windows · Build tools
Ninja
Sources
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A note on inclusion

Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.