DOA3 Native PC Port
Dead or Alive 3
A static recompilation of the Xbox release into a native Windows x64 build whose runtime replaces the Xbox kernel, Direct3D 8 and DirectSound piece by piece, with 1–8x render scaling, MSAA/SMAA and optional widescreen, aiming to rewrite the game logic into readable source.
Devices and controls
Windows
- Controller
- Keyboard
Direct3D 11 renderer Vulkan renderer Bundled launcher Widescreen support
Build environment
- Windows · Build tools
- Visual Studio 2022
- Windows · Build tools
- Python 3.12
- Windows · Build tools
- CMake 3.20
Sources
A note on inclusion
Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.
