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DOA3 Native PC Port

Dead or Alive 3

A static recompilation of the Xbox release into a native Windows x64 build whose runtime replaces the Xbox kernel, Direct3D 8 and DirectSound piece by piece, with 1–8x render scaling, MSAA/SMAA and optional widescreen, aiming to rewrite the game logic into readable source.

Sources checked

Devices and controls

Windows

Controls

  • Controller
  • Keyboard

Direct3D 11 renderer Vulkan renderer Bundled launcher Widescreen support

Build environment
Windows · Build tools
Visual Studio 2022
Windows · Build tools
Python 3.12
Windows · Build tools
CMake 3.20
Sources
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A note on inclusion

Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.