portgames.

Crash Twinsanity Windows

Crash Twinsanity

A Windows port built on HAB3X's Mac version and Smartkin's C++ decompilation of the PS2 game, running at a steady 60 fps with a full start-to-credits playthrough; Linux builds and plays as well.

Sources checked

Devices and controls

Windows

System
Windows 10

High frame-rate output (60 FPS or above)

Build environment
Windows · Build tools
MinGW
Windows · Build tools
CMake
Windows · Build tools
Ninja
Sources
Share runtime feedback

A note on inclusion

Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.