HarmonyRecomp
Castlevania: Harmony of Despair
A static recompilation built on the ReXGlue SDK: the Arcade build's default.xex and character modules are translated to C++ at build time, with graphics, audio and Xbox services supplied by the runtime; all stages and the six base characters play, and co-op runs through services reimplemented in the repo.
Devices and controls
Windows
- System
- Windows 10
- Keyboard / mouse
- Controller
Build environment
- Windows · Build tools
- Visual Studio
- Windows · Build tools
- Clang 20
- Windows · Build tools
- cmake
- Windows · Build tools
- ninja
A note on inclusion
Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.
