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Bloodborne Linux ARM64

Bloodborne

Takes Bloodborne-Android 2.0.1 and runs its AOT-compiled ARM64 game code on regular glibc Linux, rendering through shadPS4's Vulkan renderer, with build scripts and bionic compatibility shims.

Sources checked

Devices and controls

Linux

System
Fedora 44
System
Linux aarch64

Vulkan renderer

Build environment
Linux · Build tools
cmake
Sources
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