Robotech: Battlecry
Robotech: Battlecry

A mission-driven mecha shooter built on the Robotech animated series, with large-scale destruction and the show's spectacle. Statically recompiles the 2002 Xbox executable to C with xboxrecomp and links it against a runtime standing in for the Xbox kernel, GPU, sound and controllers, starting with Direct3D 11.
Before you begin
Building needs Python 3.10+ with capstone, CMake 3.20+ and MSVC x64 build tools.
Sources & verification
- Repository update recorded in source list
- Not verified
- Editorial review
- Runtime test
- Not verified
A note on inclusion
Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.