ReCarbon
Need for Speed: Carbon

Recompiles the Xbox 360 game for Apple Silicon Macs, generating C++ from the PowerPC code on the user's machine and linking it with the adapted SpeedBreaker runtime.
Before you begin
Apple Silicon Mac; current bundled dependencies require macOS27. Only parts of the game are playable and no complete release is published; physical controllers, long races and several stability checks remain open.
Sources & verification
- Repository update recorded in source list
- Not verified
- Editorial review
- Runtime test
- Not verified
A note on inclusion
Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.