inFAMOUS 2 — native PC port
inFAMOUS 2

Score for the original game edition, not the port’s performance.
Cole MacGrath flees the destruction of Empire City for New Marais, hunting the power to face the Beast in Sucker Punch's super-powered sequel with branching karma choices and user-generated missions. A static PS3 recompilation of inFAMOUS 2 that runs natively on Linux: the PPU and SPU code is lifted to C and the game's RSX shaders are translated to SPIR-V on a Vulkan backend.
Before you begin
x86-64 Linux (tested on Fedora 44) with an AVX2 CPU (SPU code uses AVX-512) and a Vulkan GPU; about 14 GB free RAM to build and about 3 GB of disk for the translated code.
Sources & verification
- Repository update recorded in source list
- Not verified
- Editorial review
- Runtime test
- Not verified
A note on inclusion
Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.