CTRPad
Crash Team Racing

Score for the original game edition, not the port’s performance.
Naughty Dog's wild kart-racing classic, originally released for the PlayStation, where Crash Bandicoot and friends battle for the cup across multiple modes with power-ups and tight, drift-based racing. CTRPad builds on CTR Native / CTR-ModSDK to run Crash Team Racing on macOS, iPhone and iPad, while retaining Windows and Linux desktop game builds; mobile versions include touch controls and users supply their own game data.
Before you begin
For iPhone/iPad: Requires iOS or iPadOS 15 or later and an Apple Silicon Mac to build; distributed as an unsigned, user-signed IPA. Game data (a legally owned NTSC-U Crash Team Racing disc image) is not included. Desktop: Apple Silicon macOS is supported, with Windows/Linux game build paths retained. Use this project's desktop documentation and your own game data.
Sources & verification
- Repository update recorded in source list
- Not verified
- Editorial review
- Runtime test
- Not verified
A note on inclusion
Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.