Command & Conquer: Generals Zero Hour – Mac/iOS/iPad
Command & Conquer: Generals – Zero Hour

Score for the original game edition, not the port’s performance.
The 2003 expansion to Command & Conquer: Generals, a real-time strategy game pitting the USA, China, and the GLA in modern-warfare skirmishes, adding new units, the Generals Challenge mode, and three new campaigns. A native port of Command & Conquer: Generals – Zero Hour that compiles the real 2003 engine for Apple Silicon Macs, iPhone, and iPad, rendering DirectX 8 via DXVK/MoltenVK to Metal, with RTS touch controls (tap-select, drag-box, pinch zoom).
Before you begin
Requires the user's own copy of Command & Conquer: Generals – Zero Hour (Steam app 2732960); runs on Apple Silicon Macs, iPhone, and iPad; build toolchain includes CMake, Ninja, Meson, and a Vulkan SDK.
Sources & verification
- Repository update recorded in source list
- Not verified
- Editorial review
- Runtime test
- Not verified
A note on inclusion
Open-source code does not make game assets free to distribute. Read the project license and maintainer instructions, and supply game files you legally own.